top of page
Daily Practices
![]() | ![]() | ![]() | ![]() | ![]() |
|---|---|---|---|---|
![]() | ![]() | ![]() | ![]() | ![]() |
![]() |
Perspective Constructing
Turning concept art piece of Murror Game Studio project into perspective view. In depth, a process of plan and game design a tutorial level. Applying perspective helped to better imagine and plan scenes.









A modern child room who one day will be a sensational streamer constructed from cubes and cylinders which are to be filled with objects eventually. Starting with a top-down-ish view on the room. A grid of far off vanishing point is added afterwards. Based on the perspective lines, the blocking starts. Finally organic block centered hand drawn objects are drawn inside these blocks and cylinders (which all are inside of the a giant cut top-cut-off horizontally cube).
Applying Perspective (Characters)



















Breaking Down & Repositioning


bottom of page














